Home Connect Plugins Discord Team Tickets Donate
How to interact on your device

The server sees the same action whatever you play on — only the button changes. Throughout this guide, USE means "interact / right-click" and HIT means "attack / left-click." Here's how those map to your device:

ActionJava / Bedrock PCConsoleMobile (touch)
USE / interactRight-clickLeft Trigger (LT)Long-press
HIT / attackLeft-clickRight Trigger (RT)Tap
Sneak (hold shift)Hold ShiftHold sneak (R-stick)Hold sneak button
Change held slotScroll wheelLB / RB bumpersTap a hotbar slot

Commands work the same everywhere — open chat and type. Menus appear as a chest-style window on Java and a native form on Bedrock; the choices are identical. Item lore shows "Tap / Double Tap" for Bedrock and "Click / Right Click" for Java — they mean the same thing.

MineCartia Arena

PvP arenas in 1v1, 2v2, FFA, and waves modes. To reach them, travel through the portal to the arena world — everything there is driven by NPCs and signs, so you don't need any commands for normal play.

Join a match — USE an arena NPC

  1. Walk up to an arena NPC and USE it. Each NPC is tied to a specific arena and mode.
  2. It plays a short dialogue, then queues you: 1v1 drops you straight in the queue, 2v2 may ask you to pick a team first, and FFA joins the free-for-all.
  3. It'll tell you if something stops you — no permission, you're already queued or in a match, or every copy of that arena is busy (it names the soonest one freeing up).

Spectate — USE an [Arena Spectate] sign

  1. USE a spectate sign to open the spectator browser — a list of live matches you can jump into and watch.
  2. A sign may be filtered to one mode. FFA matches can't be spectated (the maps are too big), so they won't appear.

Leaderboards

The [Arena Top 1–4] signs in the hub show the current top players — just look at them.

Java vs BedrockThe team-select and spectator browser appear as a chest GUI on Java and a native form on Bedrock — same options either way.
MineCartia Quality of Life

Extra convenience features: a second "offhand" hotbar, a compass HUD, and companion pets.

Offhand hotbar — a reserve hotbar you cycle while sneaking

  1. Hold Sneak and change your held slot to cycle which reserve item sits in your offhand. While sneaking, an action bar shows your offhand hotbar.
  2. Open the editor with /qol hotbar (or, on Java / Bedrock PC, Sneak + the swap-offhand key, default F).

Companions / pets

  1. Open the pet menu with /companions.
  2. Spawn a pet: hold a pet egg and USE it on the ground.
  3. Claim / pick up a pet: Sneak + USE the pet (e.g. on Java, shift + right-click it). You'll get a confirmation before it's picked up.

Rename, release, and select pets from inside the /companions menu.

Per deviceCycling the offhand is the one thing that differs by device: scroll wheel on PC, LB/RB on console, tap a hotbar slot on mobile (all while sneaking). The offhand hotbar is disabled during arena matches. On console/mobile, open the editor with the command since there's no default swap key.
MineCartia Spells

Castable spell items — fireball, frostbolt, stormbolt, and heal. Each has charges that recharge over a cooldown, shown on a bossbar while you hold the item.

Casting

  1. Hold the spell item and USE it to cast.
  2. Stormbolt is channeled — hold the USE action to charge it. Heal casts instantly on yourself.
  3. The bossbar shows remaining charges; you can't cast while empty.

Fireball explodes and ignites where it lands. Frostbolt freezes and slows what it hits. Stormbolt strikes lightning and chains to nearby targets.

BedrockBecause right-click can be awkward on touch, Bedrock players can also cast with a "tap." Impact is detected server-side, so Bedrock-cast projectiles detonate and freeze on contact exactly like Java ones.
MineCartia Mail
🪧 First — Create Your Mailbox

To receive item mail you need a mailbox. Place a chest, then place a sign on or next to it and write [Mailbox] on the first line. The sign turns purple and that chest becomes your personal mailbox. Without one, item mail falls back to your inventory, then to your feet, so nothing is ever lost.

Using mail

  1. Open your inbox: /mail — read messages and claim attached items or money.
  2. Send mail: /mail send <player> starts a send flow with a confirm step. You can attach money and items — items are pulled from your mailbox chest when you send.

Mail is what Contracts and Auction use to deliver items safely, even while you're offline — they wait in your mailbox until you claim them.

Java vs BedrockThe inbox and send flow are a chest GUI / chat flow on Java and a form on Bedrock.
MineCartia Contracts

Post a job — "deliver N of an item for $X" — and the payment is held safely until someone fills it. You'll need a mailbox (see Mail) to receive your goods or payment.

Create a contract

  1. Run /contract create to start the guided walkthrough — set the item, amount, and payment.
  2. Power users can do it in one line: /contract create <material> <quantity> <payment>.

Accept & fulfill — USE the contract chest

  1. Browse with /contract list, then /contract accept <id>.
  2. You're assigned a delivery chest in the contract hub (marked with a sign showing the contract). USE it and put the requested items in.
  3. When the quantity is met it completes automatically — goods go to the creator's mailbox, your payment to yours.

Check yours with /contract status or back out with /contract cancel <id>.

Java vs BedrockOnly the creation step differs — Java prompts you step-by-step in chat; Bedrock gives you one form with all three fields.
MineCartia Auction

The player auction house. You'll need a mailbox (see Mail) to receive items you win or that come back unsold.

Browse & bid

  1. Open it with /auction (or /auc).
  2. Pick a listing and confirm your bid. If someone outbids you, your previous bid is refunded instantly.

Sell

  1. Hold the item, then run /auction sell <startingBid>.
  2. Pick a duration — the first 12 hours are free, longer costs a fee. Cancel with /auction cancel <id>.

Win → items arrive in your mailbox. Sell → money is paid to you instantly. Expire or cancel → items mailed back. Offline players never lose anything.

Java vs BedrockThe browser and duration picker are a chest GUI on Java and a form on Bedrock.
MineCartia NPC Shops

Buy and sell at shop NPCs placed around spawn and the markets.

  1. USE a shop NPC to open it.
  2. The shop shows what you can buy from it and sell to it. Buying deducts money and gives the items; selling takes the matching items from your inventory and pays you.
Java vs BedrockThe shop is a chest-style GUI on Java and a native form on Bedrock.
MineCartia Quests
  1. USE a quest-giver NPC.
  2. If it has a quest for you, accept it from the prompt (or run /quest accept <id>).
  3. Track progress with /quest status. Completing the objective rewards you.
Java vs BedrockThe accept prompt is a clickable [Accept] chat message on Java and a "Quest Available" form on Bedrock.
MineCartia Lottery

A server lottery — entirely command-driven, identical on every device.

  1. Check the pot & your tickets: /lottery (or /lottery info).
  2. Buy tickets: /lottery buy <count> — more tickets means better odds.

The draw happens automatically on a timer; the winner (weighted by tickets) is paid the pot.

MineCartia Bounty

One server-wide bounty runs at a time, starting automatically — players don't place bounties on each other.

  1. When a bounty starts, a bossbar appears. The target is warned; everyone else sees a directional arrow pointing toward them plus the reward.
  2. Hunt the target by following the arrow, or optionally /bounty teleport to teleport near them for a fee (on a cooldown).
  3. Kill the target to claim the reward — paid automatically.

Check the current bounty with /bounty status.

MineCartia Justice

The server's law system. Offenses come from staff action or automatically from the chat-moderation system. Enough offenses lands you in jail.

Avoiding jail — pay the fine

Certain ranks are offered the choice to pay a fine instead of going to jail. When you're given that option, run /payfine to settle it and stay free — no jail time at all.

Serving your time

  1. You're confined to your cell block for the length of your sentence, and can't run commands until you're released.
  2. If a yard event triggers, you can fight other inmates to earn time off your sentence.
  3. When your time is up, your cell door opens and you can move freely through the jail. Follow the signs to the exit doors.
  4. At the exit, USE the Jail Guard and pay to open the exit doors.
  5. Walk out and USE the checkout sign to return to the world.
Java vs BedrockThe Jail Guard's pay prompt is a chat confirm on Java and a form on Bedrock.
MineCartia Ranks

Ranks are earned automatically by hitting thresholds — player kills for combat ranks, money balance for economy ranks — but each promotion asks you to confirm.

  1. When you reach a threshold, a rank-up prompt appears.
  2. Accept with /rankup confirm, or decline with /rankup decline (you'll be re-prompted on your next login).
Lands AutoRanks
🪧 In-World Setup — Claim Your Land Title

Find a Land Title — it only spawns deep in the Deep Dark, guarded by the Warden. Buy an Empty Envelope from the admin shop, then combine them in a crafting table (Land Title above the Empty Envelope) to make a Sealed Envelope. USE the Sealed Envelope, then run /confirmtitle to become a titleholder — which lets you create a land claim.

As you own and develop land through the Lands plugin, you're automatically promoted through the land ranks (landowner → landdeveloper → landlord) based on how many chunks you hold — nothing to run, it tracks your holdings.

Heads upSome portals are locked until you hold the required land rank. In particular, you must own your first chunk as a landowner before you can travel to the Nether.
MineCartia Excalibur
🪧 Before You Begin

To reach Excalibur you must first claim a Land Title and register as a landowner (own your first chunk) — only then can you travel to the Nether, where the sword is found in bastion chests.

Excalibur is a soulbound sword — once it's bound to you, you keep it on death, and only you can wield it.

  1. Travel to Camelot: hold Excalibur and USE it. A short countdown plays, then you're teleported to the Camelot world.
  2. In Camelot: USE the Gandalf NPC for story and guidance, and USE King Arthur to present the sword. A Camelot Guardian awaits as a combat encounter.
  3. Leave early with /camelot return.
DragonEnd

A reworked End dimension and dragon fight — this one is something you live through rather than operate with commands.

The reworked dragon

The End and the Ender Dragon fight are overhauled. The encounter has an owner — the player who engages it claims the fight — and on the dragon's death a cinematic plays, with a personal message for the owner and a broadcast to everyone else.

The Stalker event

On an automatic cycle, a Stalker (a custom mob) hunts a target player for a survival timer. If you're the target, certain commands are blocked during the event — survive or fight it off.

No menus or commands — combat and cinematics play out the same on every device.
MineCartia Cosmetics
🚧 In Development — Not Yet Available

Cosmetics are still in development and not available on the server yet. When released, you'll unlock cosmetic skins (through achievements like arena wins), then USE a cosmetics applicator to apply a skin to a piece of armor — keeping its enchantments while changing how it looks. Stay tuned!

Tap any command to copy it. Stuck on something? Ask a staff member in Discord.
Copied!